Working Voltage (V) | Max. CPU Speed (MHz) | RAM (Byte) | TV Out | PPU | I/O | Audio Output (DAC) | ADC (CH) | H/W MIDI Channel (SPU) | TFT/ CSTN/ STN B&W/ 16 Gray | CMOS I/F | MP3 | SD Card | SPI/ UART/ IrDA | USB 1.1 Device/ Host | NAND/ SDRAM/ Standard Memory Interface |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2.7~3.6 | 96 | 24K | VGA | 2.5D | 51 | 16-bitX2 | - | 32 | - | ‧ | - | ‧ | ‧/-/- | ‧/- | MLC/‧/‧ |
The Generalplus GPL16258VB is highly integrated system-on-a chip and targets a cost-effective, high performance micro-controller solution for game, education and learning applications. It embedded μ'nSP® 2.0 (16-bit CPU developed by Sunplus Technology) with 4KB I-cache, picture process unit (PPU), TV encoder with QVGA or VGA output, 32-channel sound process unit (SPU), SDRAM controller, ROM/SRAM/NOR FLASH/NAND FLASH with ECC Memory controller, two channel DMA controller, six-channel 16-bit timers, SD/MMC memory interface, USB device, mono STN-LCD and TFT-LCD interface, interrupt controller, SPI master controller, programmable I/O ports, 16-bit DAC for audio playback, PLL, de-flicker, divider and embedded 12K*16-bit SRAM and 4K*16 ROM. By providing a complete set of common system peripherals, the GPL16258VB minimizes overall system costs and eliminates the need to configure additional components. The GPL16258VB provides not only the high-speed performance and low cost for a system, but it also integrates several powerful tools into the development system, such as development system with C language, assembly compiler, linker, source debugger functions and project management tools.